Class Eye

  • All Implemented Interfaces:
    crackers.kobots.graphics.animation.Ocular

    
    public final class Eye
     implements Ocular
                        

    Models a cartoonish "eye". Assumes coordinates are in Graphics2D space. The eyes are currently not drawn with outlines, so the eye color itself is initially assumed to be white, with a black background.

    TODO add an optional iris (fixed size)