Class PairOfEyes

  • All Implemented Interfaces:
    crackers.kobots.graphics.animation.Ocular

    
    public final class PairOfEyes
     implements Ocular
                        

    Convenience class to treat a pair of eyes the same. Note that although left and right are defined, they do not have to be the on the left and right respectively (or even technically on the same screen).

    This is terribly biased towards bi-lateral representations, but it's a start.