Class NeoKeyMenu

  • All Implemented Interfaces:

    
    public class NeoKeyMenu
    
                        

    An "actionable" menu using the NeoKey. Due to the limited number of buttons, if there are more than 4 items, the menu can be "rotated" to show a subset of the menu items, plus a "next" item. The "next" item will rotate the menu to the next subset of items. A list of 4 or fewer items will always be sent to the display,

    The calling application can use the return map to determine which button was pressed and what action to take, executing more than one if desired. This also allows the application to use the keys to "chord" actions that are not necessarily menu items.